BetBeto Registration, Login, Deposit, App, PayBill Number, Jackpot, Contacts

Last Updated on July 11th, 2021 at 1:32 PM

BetBeto Registration, Login, Deposit, App, PayBill Number, Jackpot, Contacts

BetBeto Registration, Login, Deposit, App, PayBill Number, Jackpot, Contacts

About BetBeto

BetBeto is the registered trading name of Kizuka Na Michezo Limited. License No (Blank) Kizuka Na Michezo Limited hold the BCLB license issued by the Government of Kenya, and hold licenses to operate in all regions where sports betting is permitted in Kenya.

BetBeto Registration

Click on register tab on . Fill in the fields (Phone Number and Password and click on Register Button.  You will receive a verification SMS which you will use to verify your account. You will receive a confirmation message on successful registration (Welcome to BetBeto .Your verification code is (code).Visit BetBeto to start playing..

 

How to Pay on BetBeto
  • Play up to 10 times per day Make your plays from the Events Section or match Mix
  • Make Selections from different sports and leagues
  • Pick 10 Selections from one or more matches
  • Select the slip notification and click on join game and your play is complete.

 

  • Follow your progress in my matches and leader boar. The Score of your play will be the sum of your correct Selections

BetBeto prizes, Bonuses and Promotions

 

Karibu Bonus

HOW TO CLAIM YOUR WELCOME BONUS

 

STEP 1: Register here www.betbeto.com

STEP 2: Make your first deposit in “Deposit Area“

STEP 3: Get your 100% KARIBU BETBETO BONUS

 

The 100% Welcome Bonus is valid for all NEW customers who register with BetbetO and deposit using any online method listed on the website.

Terms and Conditions for the welcome Bonus
  • BetBeto will credit the Customer’s account with a 100% Welcome Bonus up to a maximum of KES. 5000. Example: You deposit KES. 200, you will get a bonus of KES. 200. You deposit KES.5,000, you will get a bonus of KES. 5,000. If you deposit more than KES. 5,000 you will still get a bonus of KES. 5,000.
  • Wagering requirements must be met and the bonus turned over within 30 days of obtaining the bonus. After that, the bonus money will be null and void.
  • The Karibu Bonus amount remains non-withdrawable until the Bonus has been wagered on any sports market with odds 3.00 or greater. Each selection must obtain an odd of 20 and above.
  • In the event of any breach of these terms and conditions, BetBetO reserves the right to take action in absolute discretion. Such possible action includes the right to levy an administration charge on the Customer of up to the value of the bonus.

 

Nb: BetBeto reserves the right to adjust, suspend or discontinue the 100% Karibu Bonus at its own discretion and without informing the customer.

 

BETBeto Weekly Prizes

The sum of your three highest plays could win you a weekly or grand prize.

Number 1:Gets  Ksh 10,000 Shopping Voucher

Number 2: Ksh 3,000 shopping voucher and hoodie

Number 2: Ksh 1,000  Free Bet

Official Source and Definitions

 

In general the official competition site is the official source for settlement purposes, due to the nature of the offering where the official source lacks information, we have reliable sources and they are used to result these specific statistical categories, according to the stated definitions.

 

OPTA is the official source of football results. OPTA operates according to the following protocol for specific statistical categories that may be included in the settlement of multiple types of offers.

 

Pass

 

An intentional played ball from one player to another. Passes do include open play passes, goal kicks and free kicks played as pass – but exclude crosses, keeper throws and throw-ins.

A cross is an intentional played ball from a wide position intending to reach a team mate in a specific area in front of the goal.

 

Foul conceded

A foul conceded is defined as any infringement that is penalised as foul play by a referee.

Offsides are not given as a foul conceded.

 

Foul won

A foul won is defined as where a player wins a free kick or penalty for their team after being fouled by an opposing player.

There is no foul won for a handball, dive, back pass, illegal restart, dissent, GK 6-second violation or obstruction where a free kick is conceded.

 

Offside

Awarded to the player deemed to be in an offside position where a free kick is awarded. If two or more players are in an offside position when the pass is played, the player considered to be most active and trying to play the ball is given offside.

 

 

Corner (won, lost and taken)

When the ball has left the field of play resulting in a corner. A corner won is collected for the team being awarded a corner, and corner lost for the team conceded a corner for the opposition team. A corner taken is added on the player event, which is taking the corner, typically a pass or cross.

 

Goal/Own Goal

Different governing bodies have different rules and Perform usually works with the relevant people to reflect their official decisions on goal scorers.

With regard to deflections, normally a goal is awarded if the original attempt is on target. An own goal is usually awarded if the attempt is off target and deflected into the goal by an opponent.

 

 

Direct Free Kick for Goals

Direct free kick shots are any attempts created directly from the free kick taken event (unassisted).

 

Body Part for Goals

The following four body parts are collected: Right foot, left foot, head and other.

Location for Goals

The position of the ball, when the shot is taken (shot origin).

 

Goal Assist

The final touch (pass, pass-cum-shot or any other touch) leading to the recipient of the ball scoring a goal, this includes touches without a decisive touch from an opposition player. Own goals, directly taken free kicks, direct corner goals or penalties do not get an assist awarded.

 

Shot on target

A shot on target is defined as any goal attempt that:

 

Goes into the net regardless of intent.

Is a clear attempt to score that would have gone into the net but for being saved by the goalkeeper or stopped by an opposing player who is the last-man and the goalkeeper having no chance of preventing the goal (last line block).

  • Shots directly hitting the frame of the goal are not counted as shots on target.
  • Shots blocked by another player, who is not the last-man, are not counted as shots on target.
  • Shot off target
  • A shot off target is defined as any clear attempt to score that:
  • Goes over or wide of the goal without making contact with another player.
  • Would have gone over or wide of the goal but for being stopped by a goalkeeper’s save or by an outfield player.
  • Directly hits the frame of the goal and a goal is not scored.
  • Blocked shots are not counted as shots off target.

 

 

Blocked Shot

A blocked shot is defined as any clear attempt to score that:

  • Is going on target and is blocked by an outfield player, where there are other defenders or a goalkeeper behind the blocker.
  • Includes shots blocked unintentionally by the shooter’s own team mate.
  • Clearances off the line by an opposition player (last line blocks) are counted as shots on target and do not get counted as a blocked shot.

 

Direct Free Kick for Shots

 

Direct free kick shots are any attempts created directly from the free kick taken event (unassisted).

Body Part for Shots

The following four body parts are collected: Right foot, left foot, head and other.

Location for Shots

The position of the ball, when the shot is taken (shot origin).

 

 

Hit Woodwork

Hit woodwork is given in any situation the ball hits the frame of the goal.

  • Goals that hit the frame before going into the net are not counted as hit woodwork. Any shot that hits the frame two times (e.g. bar and left post) only counts as one hit woodwork.
  • Typically, this is logged for attempts on goal, but can also be given for any open play event (such as passes, crosses or even tackles which result in the ball directly hitting or being deflected onto either post or the bar) for the offensive team.
  • Hit woodwork is always collected for the attacking team (and the player, who performed the last action), even when the ball hits the frame coming from a defensive back pass.

 

 

Tackle

  • A tackle is defined as where a player connects with the ball in a ground challenge where he successfully takes the ball away from the player in possession.
  • The tackled player must clearly be in possession of the ball before the tackle is made.
  • It is not a tackle, when a player reads an opponent’s pass and intercepts the ball by moving into the line of the pass before the intended recipient touches the ball (Interception) or when a player tries to cut out an opposition pass by any means – similar to an interception except there is much less reading of the pass (Blocked Pass).

 

Cards

Cards are collected as yellow, 2nd yellow or red card. For most competitions we cross-check cards against official (referee) reports to match the official statistics – unless these are obviously wrong.

 

Throw-In

 

Awarded to the team/player taking a throw-in.

 

Goal Kick

Awarded to the team/player taking a goal kick.

 

 

Penalty (won, conceded and taken)

A penalty is collected on the foul conceded (team and player). A foul won resulting in a penalty is only collected for players and doesn’t include handballs instigated. The penalty taken is collected as a shot or penalty pass (team and player).

 

 

Jersey Numbers

 

The number on the jersey of each player in the game, aligned to the number in the official referee report.

 

Game Dead Heat Definitions:

If a market results in more than one selection being a winner, the points awarded for the winning selection will be the selection points divided by the number of winning selections.

2 selections Dead Heat: If 2 selections are winners; the 2 winning selections will be settled as a Dead Heat between 2 selections. Therefore the 2 selections point value will be divided by 2.

3 selections Dead Heat: If all 3 selections are winners or all 3 are not losers; all 3 selections will be settled as a Dead Heat between 3 selections. Therefore the 3 selections point value will be divided by 3.

 

Game Dead Heat point calculation:

If you pick a selection that is 70 points, and it is a co-winner with another selection than 70 points / 2 winning selections = 35 points will be awarded

BetBeto App

The BetBeto App is not yet available for download

 

BetBeto Contacts

Facebook: https://www.facebook.com/BetBeto/

Instagram:

Twitter: https://twitter.com/betbeto

Email: support@betbeto.com

 

 

 

 

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